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Satoshi Onoda
I was a web designer in Tokyo and left there to Australia for studying English. After 18months studying, I came back to Japan and web design industory. Currently, I'm working as a desiner for a company.
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- 28th September 2009
My mobile has been broken - 30th December 2008
Park Hyatt Tokyo Peak Bar - 22nd December 2008
Spending Christmas at oversea. - 18th October 2008
for a reminder of my existance. - 22nd April 2008
Kyoto 8th day and after the journey - 20th April 2008
Kyoto the 6th and 7th day - 19th April 2008
Kyoto the 3rd to 5th day - 13th April 2008
Kyoto the 2nd day
21st Oct 2007
[JSFL] setInstanceNames
Have you had this kind of experience?
When you have finished creating a timeline animation like above, you notice that you forget to set instance names.
Yes, I have.
In fact, I’d rather prefer not using timeline, namely scripting only, but I had to manage flash lite authoring at the office recently. And I made the mistake often.
It’s imperative to set instance names because without it, script doesn’t work properly. However, it’s not my job(yes, it’s mine as a matter of fact), PC, you should do it.
Therefore, I wrote a JSFL which sets all of instance’s name in the same layer.
My motto is “I’ll work hard to give me a rest”
After downloading MXP file, execute it. ExtensionManager automatically install it to your system.
You can run this command from command menu.
Notice, as I intend to use this command for timeline animation,
・Keyframe must not contain more than two objects
・An error occurs if the command found none-MovieClip instance object
・The command changes all of instances’ name in the same layer.
Any comments, bug reports, whatever will be welcomed.





