Profile
Satoshi Onoda
I was a web designer in Tokyo and left there to Australia for studying English. After 18months studying, I came back to Japan and web design industory. Currently, I'm working as a desiner for a company.
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Recent Entries
- 28th September 2009
My mobile has been broken - 30th December 2008
Park Hyatt Tokyo Peak Bar - 22nd December 2008
Spending Christmas at oversea. - 18th October 2008
for a reminder of my existance. - 22nd April 2008
Kyoto 8th day and after the journey - 20th April 2008
Kyoto the 6th and 7th day - 19th April 2008
Kyoto the 3rd to 5th day - 13th April 2008
Kyoto the 2nd day
Currently,
JSFL 1/1pages
21st Oct 2007
[JSFL] setInstanceNames
Have you had this kind of experience?
When you have finished creating a timeline animation like above, you notice that you forget to set instance names.
Yes, I have.
In fact, I’d rather prefer not using timeline, namely scripting only, but I had to manage flash lite authoring at the office recently. And I made the mistake often.
It’s imperative to set instance names because without it, script doesn’t work properly. However, it’s not my job(yes, it’s mine as a matter of fact), PC, you should do it.
Therefore, I wrote a JSFL which sets all of instance’s name in the same layer.
My motto is “I’ll work hard to give me a rest”
After downloading MXP file, execute it. ExtensionManager automatically install it to your system.
You can run this command from command menu.
Notice, as I intend to use this command for timeline animation,
・Keyframe must not contain more than two objects
・An error occurs if the command found none-MovieClip instance object
・The command changes all of instances’ name in the same layer.
Any comments, bug reports, whatever will be welcomed.
20th Sep 2006
[JSFL] swap symbols in the same layer
I wrote JSFL which enables flash to swap symbols in a layer with an item from the library.
“swap symbols in the same layer”(To install this command, just run it. Extension Manager is required.)
When you are creating a timeline animation, you might want to swap symbols in a layer with keeping movement. Usually, what you do is select the item, press “swap” button and repeat these process. For me a few times are acceptable. However, around five times, I would get agitated, and around ten times I would feel as though it was a torture or something like that. Although it actually takes several minutes, I can’t stand this kind of tedious job psychologically.
Thus, with my motto “I’ll work hard to get efficiency”, I wrote an automation script.
How to use this,
Select a layer which contains target instance and select a symbol from the library.
Then, run the command. Unless an error occurs, it’ll be done.
You should consider these followings,
I intend to use this command for timeline animation. Therefore, if a keyframe has more than two object, an error occurs.
Obviously, you can swap only Movie Clip, Graphic, and Button.
This also doesn’t support bitmap and video.
Rights and agreements,
I won’t have any responsibilities for damages caused by this script, even if something should happen.
This script is licensed under the Creative Commons Attribution 2.5 License.
In fact I use this script for my ongoing project and it works pretty well. We should let computers do things which can be done by computers and spend our recourses for creative works. It reduces my stress too and I feel easy to have trial and error. I believe this kind of small thing contributes qualities and productivities.
9/23 added
the name has changed
to “swap symbols in the same layer”
from “swap symbols in a layer”





